10/07/2019 design & fashion visual culture
Creative explorer Tony Farfalla started the mezcal journey while investigating Mexican shamanism during a visit to the southeastern part of the country. He fell for the recipe, brought in a group of creatives, and created Madre Mezcal.
Read more 21/05/2019 design & fashion visual culture
A fantastical photographer that uses the power of the lens to address female body without the exploitative gaze, show that vulnerability is a strength, and to celebrate feminine sensuality, Amanda Charchian explores the modern female form like a poetic motif.
Read more 13/03/2019 design & fashion
Ideas of what can and must be achieved through good design are constantly changing depending on cultural and technological developments. German product designer Dieter Rams, however, came up with a foundation that advocates for the purist, almost imperceptible design. His 'ten principles of good design' are still considered timeless bedrocks of design theory and practice today. Find out who had a great impact on his notion of good design in the first place and read about his creative origins.
Read more 08/10/2018 design & fashion visual culture
Before Netflix, Instagram and the internet existed a world of futuristic design and computing simplicity that paved the way for the device you are most likely reading this from. Now treasured art in museums, James Ball takes us on a glorious animated journey through this era.
Read more 16/09/2018 design & fashion
Two decades ago, the Dapper Dan–born Daniel Day–was forced to close his legendary boutique on 43 East 125th Street due to lawsuits from the high-end houses, whose logos Dan used with abandon and without permission in his designs. Ironically, in the present he has opened a Gucci-backed atelier in the very street where he once made luxury products for the rappers, athletes, and nascent celebrities who had found success, but hadn't found someone who made clothes for them, which drew from their experiences.
Read more 04/09/2018 design & fashion
How do we make better cities – places that work for people of all ages and backgrounds? How do we make cities that provide the obvious essentials – great transport, good places to work – as well as the softer elements that truly deliver quality of life, from urban swimming pools to rooftop clubs? Monocle unpacks what makes a great city, whether you’re looking for a new place to call home or need help fixing your own, in the new Monocle Guide to Building Better Cities.
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